An icon object is a predefined symbol you can insert into your screen. Below are three example icons defined in Method: Save, Adjust, and Walk Dog.
Icon Object Properties
When you select the Icon object, you can configure its settings, styles, and events.
Settings
Caption: The name for your object. Used for display on screen and to uniquely identify the object within actions.
☑ Hide Caption: If you’re just labeling your control for your own information but don’t want the text to show in the live screen, check this box.
Load State: The initial state when the screen loads.
Icon: Choose the icon you wish to have displayed.
Rotation: An icon can be rotated and flipped; choose from the following:
Normal
Rotate 90
Rotate 180
Rotate 270
Flip Horizontal
Flip Vertical
Style
Icon color: Change the color of your icon by choosing from the Method palette.
Icon size: Size your icon from regular to 6x-Large.
Regular
6X-large
5X-Large
4X-Large
3X-Large
2X-Large
X-Large
Large
Normal
Caption color/size/text align: Choose the color, size, and alignment of the text in your caption.
Actions / Events
Click event: The click event triggers if the icon object is clicked.